Stepan Chervyakov

Stepan Chervyakov

November 15, 2024

Unreal Projection Mapping

For this project, I designed a custom projector blueprint in Unreal Engine, incorporating tailored controls to enable video playback with specific requirements that the default projection system couldn’t meet. The standard Unreal Engine projector lacks the ability to simultaneously render color and play videos. To address this, I engineered a solution utilizing three monochrome projectors—each […]